[A83] Re: sprite game
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[A83] Re: sprite game
Well, speed depends on how fast your routines are, how much you do in a loop, 
type of key input method, how you erase the sprite, and such. I remember that 
you were using getkey for key input, which is slower than direct input. Try 
using that.
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Colin Hart
Xempest@aol.com
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> 
> 2.  I thought since this is an ASM the sprite would move around much faster 
> 
> than it does.  Like, in phoenix... your main ship moves around real fast... 
> 
> yet, my sprite doesnt move around that fast at all.
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