[A83] Re: [A83]Smooth scrolling tilemap
[Prev][Next][Index][Thread]
[A83] Re: [A83]Smooth scrolling tilemap
It is beyond fast. It is as fast as possible. It is the ultimate scrolling
routine for an 82 style calc.
And I fully agree with the previous comment. Get a bunch of Mt. Dew and
start reading and coding! Take a look at the source to your favorite side
scrolling game, such as Sqrxz, figure out how it works, and write your own
code.
> Go mess around with crashman's routine. Fast, but needs you to relocate
> stuff, and is incompatible with all other drawing routines (even _vputs),
> except the sprite routine that comes with it. variable sized map (modify
> the code to change the height), and 32 tiles, and fast. Needs lots of
> preparation before you can use it though, and it's big.
References: