[A83] Re: annoying sprite problem... ( ,) (, ) ...but wait!!!!!!!!!!


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[A83] Re: annoying sprite problem... ( ,) (, ) ...but wait!!!!!!!!!!




>Thanks for the help, but how do I use these routines? Do I have to load any
>values into any registers? (I think you said bc and de) What do you mean by
>x1, y1, and x2 ,y2? (Do I have to multiply x1 by y1, and load into bc and
>multiply x2 by y2 and load into de?) Also, my program generates random
>coordinates, not fixed ones, so how would this work with that? How do I use
>these routines to actually make it call a label if the sprite touches the
>box? Sorry for my odd questions, but I'm a novice at this.
>
>Thanks,
>darkfire139@aol.com

How do you generate those random coordinates??

    SUCKER

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