[A83] Re: Shading (OT fastcopy)


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[A83] Re: Shading (OT fastcopy)




Crashman's tilemap routine draws a tilemap while performing a fastcopy.


>From: Olle Hedman <alh@home.se>
>Reply-To: assembly-83@lists.ticalc.org
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>Subject: [A83] Re: Shading (OT fastcopy)
>Date: Mon, 01 Oct 2001 14:37:04 +0200
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>At 14:30 2001-10-01, you wrote:
> >What useful work does ionfastcopy do?
>
>Not much, but look at it. Sets up registers, loads next byte to write,
>stuff like that.
>Most timeefficiant would ofcourse to be mixing it in the game logic, but
>that would most probably result in some really horrible code, if you want
>readability and ease of modification.. :)
>
>///Olle
>
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>


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