[A83] Re: Faster Multiplication


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[A83] Re: Faster Multiplication




At 04:33 PM 5/30/01 EDT, you wrote:
>never even heard or seen anything like this before....shesh....

When you get into programming groups like these, you see stuff like this.
The reason is that the programmers here count clock cycles every time that
they write code.  You've played some of the assembler games for the 83, I'm
sure and have noticed that they are fast.  Well, they are fast because the
people here are not sloppy coders.  Today's Windows games seem about as
fast as the games on your 83...that's because of something known as bloat.
The programmers here scrape for every byte they can save and every clock
cycle they can save.  Thus, you even have 3D games on that 6 mHz processor
in your 83!!!  (They don't run terribly fast (7-9 fps?), but it does
demonstrate that today's 3D games could be smoother, faster, and better
looking).


           Thomas J. Hruska -- shinelight@crosswinds.net
Shining Light Productions -- "Meeting the needs of fellow programmers"
                  http://www.shininglightpro.com/



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