[A83] help!
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[A83] help!
I have a question. How do I do a equation like this, I will use it in a battle engine in an RPG. The problem is that all the numbers are 16-bit. In this example I use the players strenght and attack values to define a damage:
(PLAYER STRENGHT / 2) + (PLAYER ATTACK) + (int rand(PLAYER ATTACK+1 > PLAYER ATTACK / 3)
thanks
Alex
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