[A83] Re: 83p Problem with moving a sprite
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[A83] Re: 83p Problem with moving a sprite
Yeah. I was going to mention that, but like you said, it's difficult in
asm. If you can easily print registers as decimal values on the screen
without messing anything up, then you probably don't need the help in
debugging :)
> There's also a method of debugging where you intersperse your code with
> commands to displays the values of registers and such so you don't have to
> step through. That's a bit more useful in C than in asm though :-)
References: