Crashman's Tilemapping routine works fine on the 83+ with some _small_
modifications. To make 16x16 sprites use ionLargeSprite. Ex:
;----ION LARGESPRITE ----
;Input: a-x coordinate
; l -y coordinate
; b-height
; c-width in bytes (16/8=2)
; ix-sprite
drawmysprite:
ld a,0
ld l,0
ld b,16
ld c,2
ld ix,bigsprite
call ionLargeSprite
call ionFastCopy
TCPA's tilemapping routine is also very good.
-Cole South