[A83] Re: Sprites with clipping
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[A83] Re: Sprites with clipping
>From: Guillaume Hoffmann <crono@ifrance.com>
>Reply-To: assembly-83@lists.ticalc.org
>To: assembly-83@lists.ticalc.org
>Subject: [A83] Sprites with clipping
>
>
>Does anyone know if there is a routine that can draw sprites even if they
>are out of the window coordinates ? (in example : (80,-5) )
>
>I need it to draw 8*8 sprites that scroll vertically.
>
CrASH Man made SprClip, a clipped 8x8 (height changable) sprite routine. It
comes as either the XOR version, or the Masked Sprite version.
But if you're looking to make a tilemap, try CrASH Man's fast tilemap
routine instead. It's extremely speed optimized, slightly complicated to
use, and does a fastcopy and tilemap draw at the same time. But you can't
use ordinary graphics routines with that one.
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