[A83] tile maps and stuff
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[A83] tile maps and stuff
How do i make a program that reads a tile map such as:
000110001
000000001
101010111
101010101
or anything. I tried looking at source code to different programs but that doesn't really help me, cuz nothing is explained. Basically i just want to know how to read all of those ones and zeros at the bottom of the screen and make a tile map out of it.
Thanks for the help.....
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