Re: A83: Need a vertical clipping AND sprite routine
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Re: A83: Need a vertical clipping AND sprite routine
Maybe you could try inverting the screen at the end, as you're copying the
double buffer?
> Well, I needed an AND routine because I'm drawing white sprites onto a
black
> background, and XORing causes 2 sprites to become invisible if they take
the
> same space. Drawing white sprites onto a dark backround allows a fast
> moving game on lower contrast (lower batteries).
References: