[A83] Re: Some Tilemap Questions
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[A83] Re: Some Tilemap Questions
At 09:17 PM 8/18/2001 +0000, you wrote:
>1)I need a 12x12 tilemap routine, or 16x16, it has to scroll one pixel at a
>time. Does anybody has one?
>2) When a routine moves one pixel at a time, is it then called a clipping
>routine? Cause I don't really understand what clipping means(DUTCH!).
Clipping is a process by which graphics written off the screen area are not
drawn, even though the plotting code will place them somewhere in graphics
memory. This prevents glitching and memory overruns. If you don't control
your sprites or tiles carefully, or will want them to sometimes be
partially offscreen, then you want clipping.
References: