[A83] Re: sprites
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[A83] Re: sprites
and if sprx is right after spry in the memory he can then do ld a,h and you
dont have to mess with the ld a,(sprx)
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Original Message
From: ""<ComAsYuAre@aol.com>
Subject: [A83] Re: sprites
Date: Tue, 24 Apr 2001 14:27:05 EDT
>Actually assuming he's not putting anything into h, he can just do ld
>hl,(spry) which puts (spry) in l and (spry+1) in h.
>
>
>In a message dated 4/24/2001 7:42:50 AM Eastern Daylight Time,
>SOCCERK121@aol.com writes:
>
>
>> You can't load a variable directly into l, change your code to this:
>> putsprite:
>> ld b,8
>> ld a,(spry)
>> ld l,a
>> ld a,(sprx)
>> ld ix,sprite
>> call ionPutSprite
>> bcall(_grbufcpy)
>> ret
>> sprite:
>> .db $18
>> .db $18
>> .db $3C
>> .db $3C
>> .db $3C
>> .db $5A
>> .db $7E
>> .db $BD
>
>
>
>----
>Jonah Cohen
><ComAsYuAre@aol.com>
>http://jonah.ticalc.org
>
>
>
>
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