[A83] Re: tilemap: the theory?


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[A83] Re: tilemap: the theory?




say i have a map:
    .db 1,1,1,1,1
    .db 1,0,0,0,1
    .db 1,0,2,0,1
    .db 1,0,0,0,1
    .db 1,1,1,1,1

how would i make 0 and 1 passable, but 2 not passable?  could you please show 
me some example code???

thanks,
cole south