A83: tracking and moving many objects


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A83: tracking and moving many objects




What is a good method or algorithm to keep track of many objects, such as
the coordinates of bullets in a game, and move these objects as well? I did
come up with a method of storing each in a user defined varible but that was
a pain in the neck, or code.

From: Chris (Man on the Moon)
e-mail: apparatus@mediaone.net