A83: moving a sprite
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A83: moving a sprite
I am making a simple program to help me understand asm graphics in ION
I am trying to make this program work but i just won't do the job
all i want it to do is when you press the left key go left and that's it
here is the code
.nolist
#include "ion.inc"
.list
#ifdef TI83P
.org progstart-2
.db $BB,6D
#else
.org progstart
#endif
#DEFINE kLeft 02h
#DEFINE kRight 01h
#DEFINE kUp 03h
#DEFINE kDown 04h
#DEFINE kMode 45h
#DEFINE moveby 8d
xor a
jr nc,begin ;where to go to start the program
.db "My First Animation",0 ;the title
begin:
ld b,8 ;the sprite is 8 high
ld a,0 ;make register a equal zero (0)
ld l,a ;now make register l equal (0)
psprite:
ld ix,sprite ;load the sprite into register ix
call ionPutSprite ;call the library
bcall(_grbufcpy) ;copy the graph buffer to the
screen--displays the sprite!
dud:
bcall(_getkey) ;pause until key pressed
cp kRight
jp z, left
cp kMode
jp z, endprog
jp nz, dud
endprog:
ret ;return to ION
left:
ld c, a
ld a, l
add a, moveby
ld l, a
ld a, c
jp psprite
sprite: ;defines the sprite! 1=pixel on and 0=pixel off
.db %00111100
.db %01000010
.db %10001001
.db %10000101
.db %10000001
.db %10000001
.db %01000010
.db %00111100
.end
END
Please help
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