Re: A83: Date: Fri, 9 Jun 2000 18:33:31 +0200
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Re: A83: Date: Fri, 9 Jun 2000 18:33:31 +0200
.NOLIST
#define end .end
#define END .end
#define equ .equ
#define EQU .equ
#include "ti83asm.inc"
#include "tokens.inc"
.LIST
.org 9327h
ld hl,plotsscreen
ld de,plotsscreen+1
ld bc,767
ld (hl),c
ldir
set textinverse,(iy+textflags)
ld hl,10
ld (pencol),hl
ld hl,text
call _vputs
res textinverse,(iy+textflags)
;copy buffer
ret
text:
.db "Hello !!",0
.end
END
In a message dated 6/9/00 12:38:23 PM Eastern Daylight Time,
ti-83@libertysurf.fr writes:
> Does someone know a better solution to make the screen black ? I've seen
the
> game Penguins. At the beginning, the screen blinks. It could be interessant
> for my program. How does it work ?
>
> My solution to make the screen black :
>
> .NOLIST
> #define end .end
> #define END .end
> #define equ .equ
> #define EQU .equ
> #include "ti83asm.inc"
> #include "tokens.inc"
> .LIST
> .org 9327h
>
> call _clrLCDfull
> ld bc,0
> ld de,95*256
> ld h,1
>
> line:
> call _iline
> inc c
> inc e
> ld a,e
> cp 63
> jp nz,line
> set textinverse,(iy+textflags)
> ld hl,10
> ld (pencol),hl
> ld (penrow),hl
> ld hl,text
> call _vputs
> ret
>
> text:
> .db "Hello !!",0
>
> .end
> END
>
----
Jonah Cohen
<ComAsYuAre@aol.com>
http://jonah.ticalc.org