A83: TI-83Plus ROM call _grbufcpy_v
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A83: TI-83Plus ROM call _grbufcpy_v
The problem is probably the sprite routine you're
using
unless it's been ported to the 83plus, because the
code uses the 83 equate for the graph buffer, not a
constant defined in the code.
Try using "call ionputsprite" instead of movax's
routine. It will also save you some room in your
program. There's different input though.
Input: b=sprite height
a=x coordinate
l=y coordinate
ix->sprite
You're welcome.
-John
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