Re: A83: directional sprite routine
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Re: A83: directional sprite routine
It doesnt really matter whether you are trying to scroll a tilemap with
8x8, 16x6, 24x24 or whatever. Btw, if you want an algorithm for
scrolling bg, email me.
Cory Derenburger wrote:
>
> For your sprite routine, use sos's ZGFLX LargeSprite routine or, if you are
> prgming ion use ionLargeSprite. I'm looking for a 16X16 sprite TILEMAP
> routine(6X4 sixteens), which scrolls right when you press right, ect., so
> the background scrolls behind the person, so if somebody can help me now
> that would be hugely helpful!!
>
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