Re: A83:Black Jack
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Re: A83:Black Jack
In a message dated 10/10/99 12:13:18 PM Central Daylight Time,
lairfight@softhome.net writes:
> > I dont know what kind of deck you have, but in a normal deck of cards
there
> is
> > 52 cards..
> > Anyway, I think this method (useing a virtual deck of cards) is the best
> way, if
> > you want to do a _real_ simulation of Black Jack. A good BJ player keeps
> track
> > of what cards is already played, and makes his choices from that.
> > you can also have double, triple or more decks.
> > and useing a deck automatically solves the double ace of spades thing.. (
> wich
> > actually is possible, if you play BJ with a double (or more) deck)
>
> > //Olle
>
>
> 52 + 2 jokers = 54.
>
> Anyway, here's a good routine (in c-inspired pseudo code) to shuffle a
deck:
>
> deck[0] = 0;
> for(i=1; i<52; i++)
> {
> j = random number in the range 0 to i;
> deck[i] = deck[j]; deck[j] = i;
> }
Yes, I drew the number 54 from the back of my mind somewhere, but 52 is
right... and this C code, how does it keep track of the suits? Is my idea for
storing the bits a good one, or is there another method...?
Jason_K
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