Re: A83: Stranded save games
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Re: A83: Stranded save games
In accordance with the prophecy, Scott Dial uttered:
> Somebody told me it took 7000 bytes to start/run stranded... but yet
> there is still like 891 bytes (Or something like that) leftover. That
> seems like a lot of space to put a save game...
Yes, but 891 bytes can easily be filled up with user lists, reals (such as X
and Y, that get automatically created by the os quite a lot), pictures (1
actually), programs to solve ax˛+bx+c=0, etc. etc.
I don't want my game to cripple the calculator so that it can't be used for
what it was intended for. I want to leave some free memory.
Linus
- Linus Akesson ------------------------- http://linusworld.cjb.net -
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