A83: Re: 3D graphing prog
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A83: Re: 3D graphing prog
i've made a 3D graphing prog in BASIC, is was pretty good too, and
not too slow. I also started on the ASM version, but got bored
=)...I can give the algorithm to anyone interested.
Later,
James Matthews (matthews@tkb.att.ne.jp)
ICQ: 7413754
http://home.att.ne.jp/gold/tomcat21/index.html
http://library.advanced.org/18242/
----------
> From: . homonerdicus <bomber912@hotmail.com>
> To: assembly-83@lists.ticalc.org
> Subject: A83: 3D graphing prog
> Date: Thursday, March 11, 1999 12:17 PM
>
>
> Hi
>
> I asked myself the same question a couple of days ago
> I'm presently looking at the BASIC source
>
> BASIC ahhhhhhhh, am I going to die now?
>
> It is pretty well written and efficient, for BASIC that is...
> I'm planning to translate it exactly the way he made it and then
post it
> here so some of the master programers can give me optimisation
Ideas.
>
> Once I understand how it works exactly I'll try to do a 3D engine
maybe
> in the future there will be 3D games. Real ones not ray-casting
> Probably not on a 83
> Well I have to say that I'm not that good at ASM yet so it will
take me
> a while. 1 -2 months .....
> If somebody else wants to direct this "project" I would like to
help.
>
>
>
> see ya
> homonerdicus
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