Re: A83: A question about input functions
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Re: A83: A question about input functions
Yes, and that would make it "easier" for the z80. But the newbie coder
wouldn't understand a single line of his own code.
Linus
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.--> .-------mm--(__)--mm--------.
| Linus Akesson | http://fly.to/linus.world |
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24 hours in a day...24 beers in a case...coincidence?
On 17-Feb-99, Stefan Lennartsson (stefan@infinity.hemmet.s-hem.chalmers.se)
wrote:
>But if you have many keys in one group you can easy optimize by using
>rotate functions and check for NC
>/Stefan
>On Wed, 17 Feb 1999, Linus Akesson wrote:
>>
>> On 17-Feb-99, . homonerdicus (bomber912@hotmail.com) wrote:
>>
>> >Hi y'all
>>
>> >I'm trying to port the Simarils (TI-82) game. The problem is that I am
>> >too slow.. and not experienced.
>>
>> >I'm still learning the 83 asm and I do not consider myself a pro.
>>
>> >My question is about input.
>> >I need to make an input routine that can get more than 3 keys
>> >simultaneusly. 2 will do but I prefer 3 if it is possible. 2 arrows and
>> >2nd
>> >The problem is that they are not in the same "GROUP"
>> >I know for sure that there is a way to do that ... Sqrxz has it but I
>> >just don't get the source.
>> >Some help
>>
>> >Thanks
>>
>> >homonerdicus
>> >AKA bomber912@hotmail.com
>>
>> >_____________________________________
>> >Get Private at http://www.hotmail.com
>>
>>
>> If they are in different groups it's actually easier (for the beginner, not
>> for the z80 =)) than if they were in the same group. You just check them
one
>> at a time!
>>
>> Linus
>>
>> \\//
>> [o][O]
>> .-->
.-------mm--(__)--mm--------.
>> | Linus Akesson | http://fly.to/linus.world
|
>> `---------------^-- ----- --- -- -- - - -
`---------ooO--Ooo----------'
>> IBM: Idiots Built Me
>>
>>
>>
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