getkey
bcall _GetKey
cp kClear
jp z,insert
cp kRight
jp z,go_right
jp nz,getkey
And go right says:
go_right
ld hl,Spritex
ld a,(hl)
inc a
ld (hl),a
call PutSpriteLoop
the sprite wont go right though, could some one help me with this? I'm new to z80 asm though.