A83: Re:
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A83: Re:
> Hey guys, I was wondering if u knew of any good, simple sprite collission
> routines that a novice like myself could use. I'd like to be able to detect
> collissions between sprites (duh) and possibly between a sprite and a pixel.
Harper's Zelda supposed to be cool for that. Check there. Otherwise a routine shouldn't be too hard to figure out. If you're
looking at 8x8 sprites, check whether the centres of the two sprites are less than 4 pixels away (or something like that). :)
> Oh yeah and another thing if anybody has a routine that can
> calculate for the trajectory of a projectile (or just possiblyy gravity) plz
> tell me cuz i've had a hell of a time trying to get mine to work well. Thanx
> in advanced.
I'd like to know too for tutorials-sake :)
Later,
James.