Re: A83: Re: And how about a graphics prog as well?


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Re: A83: Re: And how about a graphics prog as well?




Hey Linus, don't you get it?  The dude doesn't know ASM ( or not the more
advanced parts)

On Sat, 10 Oct 1998 19:50:08 +0100 Linus Akesson <lairfight@softhome.net>
writes:
>
>That'd be slooooow. It's faster (but probably not easier) to use cpl 
>on 8
>bits at a time.
>
>And btw, what's so hard with the other request? That's just setting
>shiftALock and ahiftAlpha in shiftflags, or whatever you like.
>
>Linus
>
>On 10-Oct-98, James Matthews wrote:
>
>>That'd be easy...you're other idea would be hard.  Look at Olle 
>Hedman's
>pixel
>>routine...you could make a program that takes
>>the values in A,B,C,D and then inverts those pixels.
>
>>Later
>
>>James Matthews (matthews@tkb.att.ne.jp)
>
>>ICQ: 7413754
>>http://home.att.ne.jp/gold/tomcat21/index.html
>>http://library.advanced.org/18242/
>
>>----------
>>> From: Francis Huang <fhuang@annapolis.crosswinds.net>
>>> To: assembly-83@lists.ticalc.org
>>> Subject: A83: And how about a graphics prog as well?
>>> Date: Saturday, October 10, 1998 9:40 PM
>>> 
>>> 
>>> While we're at it, how about making an assember prog that xor's
>>> (inverts) a section of the screen?  The coordinates maybe could be
>>> defined in lists, then the program is run and that square part of 
>the
>>> screen is inverted.
>
>
>

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