Re: A83: Zelda Bug
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Re: A83: Zelda Bug
> The game has great graphics but I have one problem, sometimes
you
>can't move to the next screen and that is because something is in the
way
>but you can't see what that something is. If you can maybe leave a
couple
>of pixels on each edge of what is in the next screen so you know if you
can
>pass or not. You would probably only have to do this in the overworld
>because in the dungeon you should only be able to pass through doors
and you
>can see them on your current screen.
>
The graphics are better than great. They are probably better than
Gameboy's depending on your preference(Big and detailed vs. Small with
much on one screen). They are the best I have seen on a calculator. I
would go as far as to say they are better than the Daedalous 85. Zelda
could become the best calc game ever. So when is someone going to port
the demo to the 82?
Sam
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