Re: A83: Spaze Invaders for the Ti-83
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Re: A83: Spaze Invaders for the Ti-83
> Spaze Invaders for the Ti-83 is a great game
Glad you like my game =)
> but what would make it better would be to reduce the size by compressing it
> if it is not already
It's already "squished", as you've noticed it doesn't use zasmload though
because when I wrote Spaze Invaders zasmload didn't exist. So I wrote my
own loader (that's zspza).
> optimizing it for SOS or A-Shell
I tried to convert Spaze Invaders to AShell83 a long time ago, but some
evil bug made it crash the calculator all the time so I gave up.
If there's still really a need for an AShell83/SOS version of Spaze Invaders
I could give it another try. Let me now!
> and having linking capabilities (maybe not).
Yeah, maybe not =) I'd rather work on something new instead.
> I'm not sure, but I don't this game is compressed. This is
> because this doesn't seem to be a 6K game.
Well, it was my first big Z80 program ever so it's not optimized for
size at all. I'm sure I could save a couple of kb by taking away
the intro-fx and titlescreen also, but I kinda like it =)
--
Hannes Edfeldt * movax@algonet.se
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