A83: Reading from the graph buffer
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A83: Reading from the graph buffer
Hi. I've learned some of the basics of ASM, and I wanted to make a
subroutine that would read from the graph buffer at a certain coord and
basically test if the pixel is on or off. I tried modifying Movax's
sprite routine, which I found good for drawing sprites, but I could not
make it successfully test if a certain location was on or off. Instead
of working, it just crashed :-(. Can anybody help? I would appreciate
it.
David Via
thevias@csi.com