A83: Re: Tails


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A83: Re: Tails




eh...unless I'm mistaken about something, you either need to put in a delay
so the pixels stay on the screen longer, or copy the graph buffer more
frequently.  As for the tails bit, if you move around any kind of anything
on the lcd, its going to be a bit blurry if thats what you mean...


-Dan


>
>I made a program that is basically pixels moving around.  The only problem
is
>that the pixels are erased before the lcd can display them.  So, I want to
>give them tails.  I noticed that in many SOS games, the sprites have tails.
>Is this automatic or is it programed in?  If it's automatic, is there any
way
>to use it for regular pixels?  Because it would be a pain in the you know
what
>to program it in myself.