A82: Re: Alive?
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A82: Re: Alive?
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----- Original Message -----
From: Sam Heald <evil_sam@hotmail.com>
To: <assembly-82@lists.ticalc.org>
Sent: Tuesday, July 27, 1999 12:27 PM
Subject: A82: Alive?
>
> According to ticalc.org's information, there are still some subscribers
> to this list. Since nobody is saying anything about, well, anything, here
> are some questions I have:
>
> To Adamman = What is happening with Defiance?
>
> To Dines = ASH v3.1, ever?
I had copy of beta 2 before my hard drive crashed. ;-( I haven't heard
anything for many months..
> To Jwaz = What happened to AgentX, Scorched Mirth, and Vengence?
>
> To Kouri = Text View v1.3?
>
> To Hideaki = CrASH v2.0? Information regarding new features and a
> release.
>
> To anyone = Does anyone know what happened to Little Dude 3 or
> Silmarils? Does anyone object to me posting a few demos to the
> list.
I heard that Chris Edwards (that is the guy right?) is still working on
Little Dude 3, or maybe it was an extension of Little Dude 2.. I don't
remember. I was talking with him about it a few weeks ago. ;)
> What all that means regarding my programming(besides not doing much
since
> Feb):
> 1)Zelda = I've always kept frequent back-ups, BUT I forgot to back up
> the include file that had all of the sprites :(
> I lost ~120 sprites and ~75 sprite masks, and I haven't been too anxious
to
> start all over again with those. I should start the project up again once
I
> finish summer school (~2 weeks)
Ouch.. ;(
> 2)Baseball II:
> What's done: Scoreboard, Sound, New hitting engine (a little
> buggy), Better menu system, basic baserunning
> engine, Tons o' optimizations
> What's left: New season mode, fielding engine (AI), controls
> to baserunning (it does it automatically now),
> serious graphics overhaul (greyscale?)
> Current Size: 3812 bytes
Great!
>
> 3)??????????: Mystery game based on a classic Palm pilot shooter.
> What's done: Graphics, basic engine
> What's missing: Enemy attacks, misc coding (levels,
> highscore, etc.)
> Current Size: 1137 bytes
When can we expect the first release?
> If you have any suggestions regarding Baseball II, please speak up. I
> may hold some sort of "contest" to determine who will be beta testers.
>
> SPEAK!!!
> Sam
A contest sounds cool... maybe ZTetris or something? ;-)
Bryan
References: