Re: A82: Picross beta tester wanted
[Prev][Next][Index][Thread]
Re: A82: Picross beta tester wanted
In a message dated 98-09-03 18:03:58 EDT, you write:
> >> I have completed the Picross v1.1 with 100 levels! The only problem
> >> is I suck at Picross and I can't test if all the 16 x 16 levels are
> >> working properly. The new Zelda 83 sprites are really challenging and I
> >> keep dying. I need someone who is really good at Picross to test out the
> >> version, and tell me if everthing is okay. Wouter, you are pretty good,
> >> right?
> >
> >I'm good at 8x8 levels, 16x16 is harder, especially with the letters
> >for 10-15. Send me the beta anyway.
> >
> >Wouter
>
> In a few days, there are a couple problems.
>
> 1)You can only allow 99 seconds on the timer clock because of the set/
> res 7(iy+$14) combo that keeps the text on the screen(the 1 in 100 never
gets
> erased). Andreas is going to help me fix that.
>
> 2)After 2 weeks, I still haven't heard from Patrick whether or not I
may
> use some sprites from Pac-Man and Galaxian. Its only 5 sprites, if I don't
> hear from him soon, I'll simply make 5 new ones of my own.
>
>
> Free web-based email, Forever, From anywhere!
> http://www.mailexcite.com
You should use SameGame sprites if you need any 8x8 :-)
~Adamman