Re: A82: Defiance hits 5K


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Re: A82: Defiance hits 5K






	maybe its cause members of ti-files dont delete ticalc.org's stuff
							
> 
> 
> Well, I would post it on ticalc.org.  However, in your Links section,
> TI-Files is listed above ticalc.org.  SO... hehehe... fix it and I might
> post it.  :P :P :P
> 
> -- 
> Bryan Rabeler <brabeler@ticalc.org>
>    File Archives, News, Features, and HTML
>    the ticalc.org project - http://www.ticalc.org/
> 
> On Tue, 17 Nov 1998 ADAMMAN106@aol.com wrote:
> 
> > 
> > Now the periocical "every 1K" message has arrived for 5K.
> > As most of you probably don't know, I picked a name for 3D Game, which
is
> > Defiance.  No arguing, it's a good name.
> > The new address is http://defiance3d.dyn.ml.org/.  go there, tell
everybody
> > you see on the internet to go there.  I need the word to get around
because
> > Bryan won't post it on ticalc.org.
> > Anyway, on to the actual Defiance stuff.  The game now measures 5071
bytes.
> > Now it can render screens and I have the basic rotation/keypress
routines
> > done.  I still have to add linear movement, and to add that I must add
a 1152
> > byte cosine table.  oh well.  Anyway, the raw engine is nearing
completion, I
> > just need to add textures, grayscale, etc.  See the site for more
information.
> > I REALLY NEED PEOPLE TO KNOW ABOUT THIS!  SPREAD THE WORD!!!
> > thanks,
> > 
> > ~Adamman
> > 
>