Re: A82: Zelda 83
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Re: A82: Zelda 83
burgertime was a bit repetitive, IMNSHO. i loved that on my C64... i
have an urge to play Ghosts and Goblins tho.
-Greg
On Mon, 18 May 1998 20:31:42 -0500 "Goemon" <ejsmithj@voyager.net>
writes:
>
>
>-----Original Message-----
>From: L0rdG0aT, Lord of sodomy and of darkness <milewskg@stuy.edu>
>To: assembly-82@lists.ticalc.org <assembly-82@lists.ticalc.org>
>Date: Monday, May 18, 1998 7:17 PM
>Subject: Re: A82: Zelda 83
>
>
>>
>>it make a gmb game think it's on a gameboy. then you can play it.
>it's
>>a fun world of emulation out there... check out:
>>
>>http://www.classicgaming.com/emunews/
>>
>>-Greg
>>
>Man, I gotta check out Zelda 83.. If it is as true to the game as
>Spaze
>Invaders and Galaxian were, I have a lot to look forward to.
>
>BTW, anyone like Burgertime?? :)
>>
>>On Mon, 18 May 1998, Goemon wrote:
>>
>>>
>>>
>>> -----Original Message-----
>>> From: Cmutr <Cmutr@aol.com>
>>> To: assembly-82@lists.ticalc.org <assembly-82@lists.ticalc.org>
>>> Date: Monday, May 18, 1998 5:51 PM
>>> Subject: Re: A82: Zelda 83
>>>
>>>
>>> >
>>> >how is it a gameboy emulator? is it only for code i write myself
>using
>>> gameboy
>>> >Rom calls, or can you extract the code from gameboy games somehow
>and
>use
>>> it
>>> >on these emulators?
>>> >
>>> Besides disassembling code, it also plays games. :) BTW, I'm sure
>it's
>awful
>>> complicated to port, so I give the author of this masterpiece
>credit. :)
>>>
>>
>>
>
>
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