Re: A82: self modifying
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Re: A82: self modifying
something on the lines of Usgard's patchrom string of the rom
locations...
basically, a config prog will run on the first run, then kill anything
you don't want in it... better than releasing 10 different prog files.
-Greg
On Thu, 14 May 1998 21:11:39 EDT kouri@juno.com (Kouri Rosenberg) writes:
> whoa, so you mean that your prog won't have a constant size? it'll
>change if something is added (or deleted)? that's pretty kewl. makes
>me think of
>multiple saved game files and such.
>
>On Thu, 14 May 1998 08:20:07 -0400 (EDT) "L0rdG0aT, Lord of sodomy and
>of
>darkness" <milewskg@stuy.edu> writes:
>>
>>
>>ok, i want to mod my code to the extreme, and i was wondering... does
>>crash and/or ash have aial storage area to remember how many bytes to
>>relocate?
>>
>>ie, a prog is 1000 bytes, does it store the #1000 somewhere so i
>knows
>>how
>>much to move?
>>
>>or does it just look at the first word of the prog and move that
>back?
>>
>>if i alter the prog to be 200 bytes smaller, then fix the addresses,
>>can i
>>just change the first 2 bytes to the new size, or will the
>shell/ti-os
>>bitch about it?
>>
>>thanks.
>>
>>-Greg
>>
>>
>>
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