Re: A82: questions (like you haven't seen that subject before)


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Re: A82: questions (like you haven't seen that subject before)




At 06:34 PM 5/12/98 EDT, you wrote:
>>  6) Thomas H... where's SQRXZ?
>
>on his computer

Actually, it's on paper and I'm still working on the jumping part of SQRXZ.
 I haven't worked on SQRXZ for over a week now because of production week
for our school play.  I have almost finished fixing the left and right
routines so that they kill SQRXZ if he touches an enemy.  The following
routines still need to be completed/made:  Left, Right, Up, Down motion +
scrolling routines for SQRXZ character (left and right motion just needs a
few touch ups and I'm done with them), death routine for SQRXZ, screen
reverser for underwater scenes (not a big deal), copying the current SQRXZ
animation frame to the GRAPH_MEM, and displaying the screen.  Minor details
come after that, like external level support and a main menu.  Well, back
to homework and then SQRXZ.


                 Thomas J. Hruska -- thruska@tir.com
Shining Light Productions -- "Meeting the needs of fellow programmers"
         http://www.geocities.com/SiliconValley/Heights/8504
                    http://shinelight.home.ml.org


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