Re: A82: dumb cursor
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Re: A82: dumb cursor
Uh, nevermind already. I'll just use 23 columns instead of 24 :(
On Sun, 10 May 1998 22:56:14 EDT ADAMMAN106 <ADAMMAN106@aol.com> writes:
>
>Make a big, tall sprite that you display once!
>
>~Adamman
>
>In a message dated 98-05-10 22:48:24 EDT, you write:
>
>> 'Cuz I'd have to make 30+ sprites just for that last dumb column.
>>
>>
>> On Sun, 10 May 1998 16:41:17 EDT ADAMMAN106 <ADAMMAN106@aol.com>
>writes:
>> >
>> >why why why? What's wrong with sprites? Sprites are your
>friends!
>> >
>> >~Adamman
>> >
>> >In a message dated 98-05-09 22:46:56 EDT, you write:
>> >
>> >> NO! Bad idea!
>> >>
>> >>
>> >> On Sat, 9 May 1998 19:04:51 EDT ADAMMAN106 <ADAMMAN106@aol.com>
>
>> >writes:
>> >> >
>> >> >yes, draw it as a sprite!
>> >> >
>> >> >~Adamman
>> >> >
>> >> >In a message dated 98-05-09 18:47:14 EDT, you write:
>> >> >
>> >> >> Yeah, that's what I thought too, but since this IS asm,
>isn't
>> >there
>> >> >a way
>> >> >> around that?
>> >> >>
>> >> >>
>> >> >> On Sat, 09 May 1998 21:55:06 +0200 David Eriksson/2GooD
>> >Productions
>> >> >> <david@2goodsoft.com> writes:
>> >> >> >
>> >> >> >At 13:58 1998-05-09 -0400, you wrote:
>> >> >> >>
>> >> >> >>Ha ha Thomas. I am talking about asm. Try to use
>M_CHARPUT at
>> >the
>> >> >
>> >> >> >very
>> >> >> >>edge of the screen and you'll see. No character will be
>> >> >displayed,
>> >> >> >>although I think the graph cursor is still updated
>> >afterwards.
>> >> >> >
>> >> >> >That's true, it has occurred for me too. I think the very
>last
>> >
>> >> >pixel
>> >> >> >column is reserved for the busy 'animation' and that's
>why.
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> >Sincerely,
>> >> >> > -/- David Eriksson -/-
>> >> >> >
>> >> >> >2 G o o D P r o d u c t i o n s ->
>> >http://www.2goodsoft.com/
>> >> >> >
>> >> >>
>> >> >>
>> >>
>>
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>> >>
>> >>
>>
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>>
>>
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