Re: SV: A82: Orzunoid tidbits


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Re: SV: A82: Orzunoid tidbits




there is...that I stated in my letter, I HAVE MEMORY LAPSES.  HELLO!!!  
anyway, a flame deserves a flame, plus I have this thing where I have to 
get the last word, I'm kind of stupid like that.

-Rob
signature below



{{This was probably the worst bullshit I have ever read!
There is definitly something very wrong with you!!!
/P-A

-----Ursprungligt meddelande-----
Från: Robert Caldwell <rc_ware@hotmail.com>
Till: assembly-82@lists.ticalc.org <assembly-82@lists.ticalc.org>
Datum: den 2 maj 1998 04:23
Ämne: Re: A82: Orzunoid tidbits


>
>>>THAT GAME IS GREAT.  I always loved text based games, either by text
>>>based graphically or text based as in typing the path you wish to 
take
>>>(go north, drop item, etc.).  Thanks for the game.  It looks like it
>was
>>>made in QB (size and feel of it), but looking at the hex codes it
>looks
>>>like C.  Either way I think the game is great, and I think I'll make
>my
>>>own version of it (he he).
>
>>You try to sound like a wise man, but fall very short. Why? I haven't
>been
>>able to make a TI game with QB or C, so how can anyone else? We use
>ASM,
>>baby, the language of people who like speed.
>
>I was talking about Rogue.exe...I hexed viewed it and it had stuff like
>"malloc(%d)" which is something C and C++ leaves behind as a 
"signature"
>type thing.  Just like QBASIC leaves behind the filename near the
>beginning of the file and also a line like "RETURN without GOSUB"
>somewhere in it, C and C++ leave behind "trash" (I call it this because
>if your program is errorfree then you don't need the error messages).  
I
>love speed, and I know ASM, but I said that the program "looked" like 
it
>was made in QB or C, not that I really meant that it
>absolutely-positively-without-a-doubt-was made in QB or C.
>
>>I'll give you this - ASM is
>>similar to C. In fact, C is based on ASM (and in a way, the TI ASM is
>MUCH
>>closer to C).
>
>I'm not a moron, I know let's see, from bottom up:  Electronics,
>digital, CPU architecture, ASM, modular ASM, C, QC, C++, BASIC, QBASIC,
>VBDOS, VB, VC, VC++, HTML, and a little Javascript.  TI ASM I know how
>it basically works, but since I can't grasp the motorola's architecture
>completely, I can't completely understand it's commands.  Yes, I'm a PC
>guy and not a MAC user, but that doesn't mean I don't know how to use a
>MAC, nor my calculator.  I'm trying to learn TI ASM, but with all these
>errors that the calculators have been having through doing the backup
>(from what I've heard), I'm afraid of making something and it either 
(a)
>not compiling, (b) not linking, (c) not having a specific library, (d)
>not being able to locate the library, etc.  I just don't want to crash
>or mess up anything right now (I've already killed my 85).
>
>>Man, you MUST be new to the TI scene. Lemme also guess that you are a
>grad
>>of the QBasic scene.
>
>Yeah, I guess you can say for being on this list the past month that 
I'm
>fairly new to this LIST.  I know exactly what's going on in the world 
of
>TI.  I didn't get on this list to seek out what the world of TI is
>about, I got on here to help and to learn actual assembly.  I voice my
>opinion about a game being great and you go off flaming me and making 
me
>look like a fool, now who's ignorant?
>
>You could say I'm a grad of the QB scene, whatever that means.  I knew
>QB for 5 or so years, and I've only recently taken classes in it (so I
>can have a record).  People in my class make stuff like "Average three
>numbers that the user inputs and print it on the screen" while I do
>individual projects like "Make a DNA-double helix model rotate on the
>screen in 3d space with the ability for the user to get a virtual hands
>on at it" or even "Make an ASM compiler that uses encryption bases so
>that people can't edit the code, and also make it very versatile to
>pkzip (instead of 20% it's around 40-60% compression)."
>
>-Rob
>ICQ:9188921 "No Sol to kill"
>e-mail1:rc_ware@hotmail.com
>e-mail2:rc_ware@yahoo.com
>e-mail3:rc_ware@geocities.com
>webpage:http://www.geocities.com/SiliconValley/Haven/4049/index.html
>
>>BTW, do yourself a favor and read the ASH/CrASH documentation
>>sometime. I
>>read your webpage and it does sound like you're a bonafide 
>programmer.
>You
>>just need to learn a little bit more about 82 ASM.
>
>Do MYSELF a favor?  I think I know what I'm doing.  First of all I 
don't
>even own an 82, so why would I read documentation on the 82's innards?
>The only calculators I own are an HP48GX, Casio, TI-92, and a 
ROM-broken
>TI-85.  I use the 82s at school, and I program BASIC stuff on them for
>my APCalc and Physics classes for the students who can't do the
>trig/algebra/geometry/calc in their heads.  And why would I EVER get a
>program named "crash" if I'm worried about my calculator crashing?
>
>As for my webpage, I'm a programmer and designer.  I also invent things
>and think up weird philosophies.  I work with my biology teacher about
>molecular biology (trying to make a Quad-helix dna).  I help people out
>with problems because I could make a great psychologist.  I teach 
myself
>everything before I even enter a class on it, just so I can stay one
>step ahead of everyone (let's me know if the teacher is teaching right,
>and if not I can correct him so the other students "get it").  In the
>future if I can I'll major in Electronic engineering, Computer
>engineering, Programming, molecular biology, and psychology.  For now
>that's all I want to be, later I may want more.  I'm not God, but in
>order for me to help others, I have to know more than those I'm
>helping...it's much easier to lower yourself to others then it is 
either
>for them to lower themselves, or for you to raise yourself.  Since I'm
>doing all this "stuff" I haven't time to fix my website, or even update
>it.  By this summer I may have my own domain anyway (WOOHOO, no more
>stupid geocities advertisement, and no more of this hotmail or yahoo).
>
>I know I need to learn 82 ASM, but when I finally RECEIVE an 82, I'll
>learn it.  As of now I think I'm aloud to say if a program is good or
>not, can't I?  And for those programs, I can read ANY language and
>actually see what is happening in the program (because all languages 
are
>basically the same, be it "PRINT" for basic, "DISP" for tibasic, "ADD"
>for asm, "AppActivate" for vb, "malloc()" for c, or "throw the steak to
>the lions" for english).
>
>I guess people could say I'm gifted, I don't think so, I just learned
>"if I put my mind to it, I can accomplist anything."  I actually envy
>normal people at times, I've lost common sense through my learnings, 
and
>also lost some other things.  I sometimes have memory lapses that make
>me forget a whole day to a whole week (it usually comes back, only
>temporary), during that time I have no idea what I'm doing.  Like this
>letter, I may forget it tomorrow, but by Monday I may remember it.  I
>wish I were normal.
>
>-Rob
>signature above}}

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