A82: Re: Rogue


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A82: Re: Rogue




i'll work on it with you... I'll give anyone a demo on #ti-files on IRC if
you want one.
BTW, the version i whipped up uses 4x4 sprites, and the other day i added
enemy support.

-Harper Maddox

jerky@ebicom.net
IRC nick: Geori
ICQ: 1214597

-----Original Message-----
From: Kouri Rosenberg <kouri@juno.com>
To: assembly-82@lists.ticalc.org <assembly-82@lists.ticalc.org>
Date: Monday, July 20, 1998 10:41 AM
Subject: A82: Rogue


>
>Like Sam said, there hasn't been much going on on this list lately so I
>just thought I'd give a little update of my own. As Sk0gGiE and OBD from
>IRC already know, Rogue has been going pretty slow. I don't work on it
>much, mostly because work and other fun summer stuff take a lot of time
>away from it. Then Geori told me the other day that he has plans to make
>a Rogue-like game of his own, which is slightly discouraging because now
>I have competition, but nevertheless I WILL finish it. The only question
>is when. So if anyone on this list has some free time, maybe you could
>help me write a routine or something to kind of speed up the development.
>I don't need testers, but if you want to see what I've done so far, just
>ask me personally. I'm also planning on releasing the source, as I've
>been pretty liberal with giving it away already. If you want it, you can
>have it. Heck, maybe you could even optimize it for me. Happy coding
>
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