Re: A82: Assembly Stuff
[Prev][Next][Index][Thread]
Re: A82: Assembly Stuff
asm86@juno.com wrote:
>
> Hello Guys,
> I don't know ... maybe some of you guys heard about me w/the 83
> and 86? Anyway, I just got me an 82, and I want to convert some games
> over... here are a few issues, not programming questions, just opinion
> related questions...
>
> 1. Which shell to program for? Ash or Crash? I like Crash's look
> better, but if I program Crash, will less people play the games?
Program for CrASH for now. Ash/CrASH it really doesn't matter.
>
> 2. What games should I port over? Here are some ideas I have...
> - DuckHunt [I ported to 86, so shouldn't be a problem]
I am working on DuckHunt right now, but you are welcome to try to port
it. The source is at ticalc.org. But I guarantee you won't be able to
port it by Monday :) (I will be able to finish it, buy just haven't had
the time)
> - A BETTER Lunar Lander, I know my LL2 for the 83/6 sucked, and
> someone ported it to 82... although they didn't identify
> theirselves, I would seriously want to thank the
> porter... because whoever did it, ported the sprite routine and
> other stuff, which will make my job a heck of a lot easier.
I ported it, but didn't want to say because it suck so bad!!
> - Dasher - I really want to port this one... a game by me and
> Andy_S where you collect all the gems before the time runs out...
That game is soooo boring.
> -Archery - A simple asm game I made for the 86 ... nothing too
> major...
Port it!
> -Calender - Exactly what the name says, kinda like the 85
> version.
> -and more!!!
Port it!
<SNIP>
~Ilya
Follow-Ups:
References: