Re: A82: Assembly Stuff


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Re: A82: Assembly Stuff




In a message dated 98-01-23 19:05:50 EST, you write:

> 
>  Hello Guys,
>  	I don't know ... maybe some of you guys heard about me w/the 83
>  and 86?  Anyway, I just got me an 82, and I want to convert some games
>  over... here are a few issues, not programming questions, just opinion
>  related questions...
>  
>  1.  Which shell to program for?  Ash or Crash?  I like Crash's look
>  better, but if I program Crash, will less people play the games?
Program for ASH, Crash cna run Ash programs but not vice-versa...
>  
>  2.  What games should I port over?  Here are some ideas I have...
>  	- DuckHunt [I ported to 86, so shouldn't be a problem]
>  	- A BETTER Lunar Lander, I know my LL2 for the 83/6 sucked, and
>  	someone ported it to 82... although they didn't identify
>  theirselves, I would 	seriously 	want to thank the
>  porter... because whoever did it, ported the 	sprite routine and
>  other stuff, which will make my job a heck of a lot easier.
>  	- Dasher - I really want to port this one... a game by me and
>  Andy_S where 	you collect all the gems before the time runs out...
>  	-Archery - A simple asm game I made for the 86 ... nothing too
>  major...
>  	-Calender - Exactly what the name says, kinda like the 85
>  version.
>  	-and more!!!  But - I do need SOME help .. not that much ASM Wise
>  [I'll ask 	any ASM Questions on the list as well] but some other
>  stuff, read on...
>  
>  3.  Ok, fine .. I do have a question in mind... Does the tasm commands
>  for the 82 compress the program like the 83/6?  I am kinda curious to
>  that :P
>  
>  4.  I need suggestions, ideas, input, whatever!   And most of all, help
>  ..... read #6...
>  
>  5.  For curiosity's sake...  WHY does Columns crash with the CrCrash
>  add-on ... I know it says it crashes in the read me file.. but I am
>  curious as to why....
Probably uses the APD buffer...
>  6.  Ok, I HAD net access for the past month or so, but unfortunatley,
>  last week, I lost my net access when I made my dad upset... so until I
>  get it back, I will have to use JUNO ... but I don't want to quit my ASM,
>  therefore,  I need some people to help with the  following:
>  
>  1.  I need the DuckHunt 83 source [If you guys want DuckHunt 82 by Monday
>  :]  Whoever sends it, please don't attach it, JUNO doesn't take
>  attachments.. just paste it in an email [to my address, no reason to
>  flood the list] 
>  2.  I need someone whom I can trust to post my games... of course, JUNO
>  doesn't do attachments, so to this person I will send the source, they
>  will have to compile it, attach the readme, zip it, and put it on
>  ticalc... I'll probably release most of my source codes if not all....
>  3.  If anyone can do this, I would really appreciate if someone would
>  send me the latest 82asm files... this will help me a lot with different
>  things [such as new routines, etc]... if you want to send me some files,
>  you can uue encode an 82p or 82g file in the Ti-82 Graphlink software...
>  then open it in notepad, and copy ALL of it, and save it in an email and
>  send it... that is the only way i can recieve files, unless you paste the
>  source to some program, which would be also really cool :P  
>  
>  And guys, if you can't do this and know someone who doesn't program and
>  just games all the time, just tell them.. the ppl that bug you for games
>  will leave you alone and help me out :P  And btw.. I am serious about
>  EVERYTHING in this email.. i will convert all these games, or as many as
>  I can... and I will give it my best shot [depending on when I get the
>  DuckHunt 83 source], to release DuckHunt Monday.. 
>  
>  Thanks to everyone on this list in advance.
>  					-Ahmed
>