Re: A82: Assembly Stuff
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Re: A82: Assembly Stuff
In a message dated 98-01-23 19:05:50 EST, you write:
>
> Hello Guys,
> I don't know ... maybe some of you guys heard about me w/the 83
> and 86? Anyway, I just got me an 82, and I want to convert some games
> over... here are a few issues, not programming questions, just opinion
> related questions...
>
> 1. Which shell to program for? Ash or Crash? I like Crash's look
> better, but if I program Crash, will less people play the games?
Program for ASH, Crash cna run Ash programs but not vice-versa...
>
> 2. What games should I port over? Here are some ideas I have...
> - DuckHunt [I ported to 86, so shouldn't be a problem]
> - A BETTER Lunar Lander, I know my LL2 for the 83/6 sucked, and
> someone ported it to 82... although they didn't identify
> theirselves, I would seriously want to thank the
> porter... because whoever did it, ported the sprite routine and
> other stuff, which will make my job a heck of a lot easier.
> - Dasher - I really want to port this one... a game by me and
> Andy_S where you collect all the gems before the time runs out...
> -Archery - A simple asm game I made for the 86 ... nothing too
> major...
> -Calender - Exactly what the name says, kinda like the 85
> version.
> -and more!!! But - I do need SOME help .. not that much ASM Wise
> [I'll ask any ASM Questions on the list as well] but some other
> stuff, read on...
>
> 3. Ok, fine .. I do have a question in mind... Does the tasm commands
> for the 82 compress the program like the 83/6? I am kinda curious to
> that :P
>
> 4. I need suggestions, ideas, input, whatever! And most of all, help
> ..... read #6...
>
> 5. For curiosity's sake... WHY does Columns crash with the CrCrash
> add-on ... I know it says it crashes in the read me file.. but I am
> curious as to why....
Probably uses the APD buffer...
> 6. Ok, I HAD net access for the past month or so, but unfortunatley,
> last week, I lost my net access when I made my dad upset... so until I
> get it back, I will have to use JUNO ... but I don't want to quit my ASM,
> therefore, I need some people to help with the following:
>
> 1. I need the DuckHunt 83 source [If you guys want DuckHunt 82 by Monday
> :] Whoever sends it, please don't attach it, JUNO doesn't take
> attachments.. just paste it in an email [to my address, no reason to
> flood the list]
> 2. I need someone whom I can trust to post my games... of course, JUNO
> doesn't do attachments, so to this person I will send the source, they
> will have to compile it, attach the readme, zip it, and put it on
> ticalc... I'll probably release most of my source codes if not all....
> 3. If anyone can do this, I would really appreciate if someone would
> send me the latest 82asm files... this will help me a lot with different
> things [such as new routines, etc]... if you want to send me some files,
> you can uue encode an 82p or 82g file in the Ti-82 Graphlink software...
> then open it in notepad, and copy ALL of it, and save it in an email and
> send it... that is the only way i can recieve files, unless you paste the
> source to some program, which would be also really cool :P
>
> And guys, if you can't do this and know someone who doesn't program and
> just games all the time, just tell them.. the ppl that bug you for games
> will leave you alone and help me out :P And btw.. I am serious about
> EVERYTHING in this email.. i will convert all these games, or as many as
> I can... and I will give it my best shot [depending on when I get the
> DuckHunt 83 source], to release DuckHunt Monday..
>
> Thanks to everyone on this list in advance.
> -Ahmed
>