A82: Picross 82 v1.0b / BoulderDash 82


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A82: Picross 82 v1.0b / BoulderDash 82



   Here is the new version of Picross 82! I fixed the level 44 crash 
(thanks Wouter for the bug report!). I fixed the randomly occuring MISS 
crash (thanks Kouri for the bug report!). I saved 75 bytes. I also did 
some other stuff. Enjoy!
  Picross Poll:
     Is it important to see the game information during the game? If so, 
should I squeeze the remaining info(score, bestscore, level) into the 
upper left section or should I put just left of the gameplay area(I 
don't think in any level does the horizontal number display reach far 
enough to conflict with an information display). 

   Other news, I am working on BoulderDash 82. I have made serious 
progress. Right now there are only two bugs:
     1)I need 960 bytes of consecutive free mem(GRAPH_MEM+TEXT_MEM2+some 
bytes located before GRAPH_MEM starts?, maybe). Right now I have the 
information stored directly in the program which raises the program size 
by 960 bytes :(. Hopefully, Dines can help me.
     2)The sprite routine doesn't work correctly. Again Dines or 
somebody else can help.

   Sam

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