RE: A82: Ztetris v1.2 CrASH released!
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RE: A82: Ztetris v1.2 CrASH released!
ok ok :) i'll reopen my source code :)
i won't lose for 2 bytes :)
And if it wasn't for the slow _grbufcpy_v, it would have been 38 bytes
smaller, but on the 83, if i use _grbufcpy_v, it makes the game 15 times
slower than it currently is.
-Ahmed
--
Ahmed El-Helw
ahmedre@bellsouth.net
http://asm8x.home.ml.org
ICQ: 3350394
-----Original Message-----
From: owner-assembly-82@lists.ticalc.org
[mailto:owner-assembly-82@lists.ticalc.org]On Behalf Of Evil Sam
Sent: Wednesday, August 12, 1998 12:19 PM
To: assembly-82@lists.ticalc.org
Subject: A82: Ztetris v1.2 CrASH released!
I have just uploaded Ztetris v1.2(CrASH). It fixes the speed problem.
Thats not the real point of this message. It is to brag. Ztetris v1.2
for CrASH is the smallest version on any calc! It beats the 83 SOS
version by a couple bytes. The CrASH version is 3406 and SOS version is
3408.
And thats while still keeping the bloated DM_HL_DECI. The ASH v3.1
version is going to be the king at ~3280 bytes.
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