Re: A82: Ztetris
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Re: A82: Ztetris
>Hell
YYEEEEEEEEEEEEEEAAAAAAAAAAAAHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!
>That would be great, but what kind of sound quality? Will there be an
>actual tune or beat? Or will it just be beeps. Also, how would this
>affect the games size?
>
I really don't know. I haven't really researched the idea, yet. If I do impliment sound it won't be for a while, cuz I don't have a computer to program on(I am using my father's for internet access). I also don't have an 82(TI is fixing the link port).
I only have the idea because I have been playing Super Mario 86, and the sound implimented is pretty cool.
I don't think background music is possible. I was thinking more of beeps when the piece moves down, a different tone beep for when the piece moves across, two beeps when you clear a line(making it sound like a cash register cha-ching), 5 or 6 notes when you finish a level, then quick tunes when you lose or win. Any other ideas?
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