Re: A82: My next game
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Re: A82: My next game
You wrote:
>
>First of all make it in Ash3.0!'
Ok, where can I get all the compiling stuff for ASH 3.0? And what
are the differences in programming?
>FFX4 is pretty good but if the screens
>where you move would be more qraphical then it would be better.
Yes, this next game has a scrolling map, and that parts that don't
scroll are graphical chainlinked, ala Sorbo's Quest for the 92. It's
coming along nicely, btw. But i need to write it for ASH 3.0...if that
is what the general consensus wants.
>This next RPG should have a more 2-D effect or more real-time, you
>control the characters attacks, fighting, not hit 2nd and watch, make
>the user more involved.
It will, those are good ideas...Mario RPG stylish attacks? Sounds
like a good idea. For hints on my next game, I can't say much, except
it has a strange switch in plot...you play an evil character. The game
is called Dying Eyes, for reasons you'll see.
~Alex (Kurai)