Re: A82: My next game


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Re: A82: My next game





You wrote: 
>
>First of all make it in Ash3.0!'
    
    Ok, where can I get all the compiling stuff for ASH 3.0? And what 
are the differences in programming? 

>FFX4 is pretty good but if the screens 
>where you move would be more qraphical then it would be better. 
    Yes, this next game has a scrolling map, and that parts that don't 
scroll are graphical chainlinked, ala Sorbo's Quest for the 92. It's 
coming along nicely, btw. But i need to write it for ASH 3.0...if that 
is what the general consensus wants.

>This next RPG should have a more 2-D effect or more real-time, you 
>control the characters attacks, fighting, not hit 2nd and watch, make 
>the user more involved.
    It will, those are good ideas...Mario RPG stylish attacks? Sounds 
like a good idea. For hints on my next game, I can't say much, except 
it has a strange switch in plot...you play an evil character. The game 
is called Dying Eyes, for reasons you'll see.
                                            ~Alex (Kurai)