A82: Re: *ATTENTION: D.J. and J.T. Crash solution? ATTENTION*
[Prev][Next][Index][Thread]
A82: Re: *ATTENTION: D.J. and J.T. Crash solution? ATTENTION*
I agree with you on that. I know I'm not an expert at ASM, so my games
are often the culprit when my calc crashes. If you look at my getkey
routine I've used in Pong and TRON, it doesn't make any sense, it works,
but it doesn't make sense. At any rate, since what I'm doing in the
routine is incorrect, there's a possibilty that it ends up crashing the
calc. Who knows...ASM is a tricky language. I seriously doubt the
crashing has anything to do with the shells.
-Scoobie
BTW: The routine WILL make sense before I release anymore games to
eliminate ANY crashes. =)
"Dines Justesen" <c958362@student.dtu.dk> writes:
> As i wrote earlier in another mail, i think that the problem is not
>the shells but the programs. I have heard of people using OS82 which
have
>had their calc crash, and i have headrd of some which calc did not
crash.
>I have never had my own calc crash while using Ash 3.0 and i know of
others
>who use it and have no problem. On ther otehr hand some people who use
Ash >3.0 have had problems. If you are using Ash i suggest that you do
not use SPAZE
>INVADERS since it seems to crash the calc.
>
>
>Dines
>
>-----Original Message-----
>From: ilya winham <ilyamojo@geocities.com>
>To: CALC-TI@LISTS.PPP.TI.COM <CALC-TI@LISTS.PPP.TI.COM>;
>assembly-82@lists.ticalc.org <assembly-82@lists.ticalc.org>
>Date: 14. september 1997 03:59
>Subject: A82: *ATTENTION: D.J. and J.T. Crash solution? ATTENTION*
>
>
>
>>This is so obvious it is funny. Has anybody ever had there calc crash
>>when using OS-82?? I haven't! I have even tried. If you press 2nd
>enter
>>it doesn't even get screwed up! So why don't you make the new shell
>like
>>OS-82, well at least the way it executes the shell. Please tell me if
>>this is a solution to the crash problem.
>>
>>
>
>
References: