Re: A82: How do the good programmers do it?


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Re: A82: How do the good programmers do it?



I keep the board as a matrix, when you move, the
> matrix is updated accordingly and then the whole board is redrawn according
> to the matrix.

How do I use byte matrices. (Matrixone: .db 0,0,0,0
                                        .db 0,0,0,0
                                        .db 0,0,0,0 <--correct?
Using a matrix like that one how do I store values, read values, and 
perform if statements on it?


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