I keep the board as a matrix, when you move, the > matrix is updated accordingly and then the whole board is redrawn according > to the matrix. How do I use byte matrices. (Matrixone: .db 0,0,0,0 .db 0,0,0,0 .db 0,0,0,0 <--correct? Using a matrix like that one how do I store values, read values, and perform if statements on it?