Re: A82: Crashes!!!!!
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Re: A82: Crashes!!!!!
In a message dated 97-10-06 18:29:58 EDT, you write:
> >I, being one of the few people with a link at my school decided to
> >release ASH onto the general public today. Needless to say by the
> >end of the first period, 3 people had crashed their calcs and by
> >the end of the second, everybody who I gave a copy had crashed their
> >calcs at least once. We need a shell, like zshell, that is virtually
> >uncrashable.
>
> I don't think you can be sure it's a problem with the shell. It
> could very well be the result of bugs in the games.
>
> >Some of these people crashed their calcs just running the programs
> >without running ash, others did it while doing their physics or math
> >analysis. One friend divided 8/7 and her calc turned off. That is >kind
> of weird. Anyway, we need a shell that is user friendly, I mean
> >a shell that is idiot proof. Either the programs should run
> >without using the shell, or that it should be impossible to access
> >them outside the shell. When the shell is exited, all the buffers
> >should be cleared and it should be hard as hell to fuck the calc up
> >with a faulty program.
>
> Preventing a faulty program from crashing the calculator is
> virtually impossible. If it writes garbage all over RAM, there's
> nothing the shell can do about it. Clearing buffers would always
> be good, if you know where the are and what defaults to load
> into them...
>
> >I did release some questionable games, like space invaders (I am not
> >sure if it is the right version), tetris (which hasn't been thorougly
> >beta tested), Same Game (which still in its delevomental stages,
> >although is probably very safe), and the pong game I wrote (which is
> >reasonably simple, yet there is countless oppurtunity to crash your
> >calc in asm). The breakout type game that I released also hasn't been
> >thoroughly tested with the 82.
>
> Since I first got Ash 3.0, I only know of one crash. It occured
> after I was playing Zetris 1.0, Spaze Invaders 1.1, and Same Game. I'm
> not really sure which program was at fault. I gave it to two
> people at my school who had those 3 games as well as my own
> game (Orzunoid), and after 2 school days of intense playing,
> neither has crashed the calculator. I am aware of (but unfortunately
> I cannot fix) some problems with Orzunoid, but I don't believe
> that it will crash the calculator.
Would these problems with Orzunoid have to do with garbage all over Y2?
I think I've narrowed that problem down to either Zetris or Orzunoid, but now
I'm being suspitious of MY game (SameGame).
I'll do further testing eventually
~Adamman