Re: A82: 6x6 sprite routine
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Re: A82: 6x6 sprite routine
In a message dated 97-11-30 12:26:21 EST, you write:
> For my next game I need a sprite routine that can display 6x6 sprites
> since that is what all the sprites will be in my game. I need 6x6 cause
> then I can display more on one screen. What sprite routines are there
> that I can use? Can the Putsprite/SPRXOR routines be changed easily to
> only handle 6x6 sprites? I know what your thinking, can't he just use
> 8x8 sprites and leave the sides blank?? Well, no, because when I need to
> display a 6x6 sprite at the far right edge it will be off the screen and
> then CRASH!! So what are my options? And I don't think I want to use
> NASRWARP because of two reasons: #1 I don't know if it works with Ash
> #2 I think the coordinates it uses are backwards, I mean 0,0 is not in
> the upper left corner, I think it is in the lower left. So Dines and
> Thomas, are your sprite routines easy to use to display 6x6??
PutSprite will do *UP TO* 8*X sprites, so 6x6 is not a problem. I think most
sprite routines will do 6x6's
~Adamman