Re: A82: Sprite routine for ash
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Re: A82: Sprite routine for ash
In a message dated 97-08-15 01:32:55 EDT, you write:
<< Also, I have noticed that sometimes a trash line is put in place of the
last line of the last sprite that you have defined, I'm not sure why, but
putting .db 0 at the end of the last sprite in your program corrects this.
-Andrew >>
whoa, thanx, that was my only problem with SameGame!!!
instead of putting a %11111111 on the last line, it would put a %01011100!!!
thanx a ton,
~Adamman